Month: July 2013

  • Twumps is live – get your game on!

    A couple of weeks ago I wrote about an experiment to see if I could consistently and sustainably fund good causes through an online product/service. I’m delighted to release the first version of  Twumps – my social network trading game, built for social good. Right now it is beta – which means it works (pretty […]

  • July 12: Traction not tractors

    Traction is vital, getting early customers to commit to using what I’m offering is very important.  Both are vital and important for my finances and startup growth, sure – but mostly for my sanity. I’m a maker and an artist.  I make the art that is in my head.  Many of the things I make […]

  • July 9 – Back away from the code, slowly.

      Every passing day re-affirms my fear.  I have to back away from the code, close the IDE – quit doing what I love doing and start doing the other thing. You know – the other thing, the hitting-the-phone, sell-your-vision, learn-the-problems, discover-your-customers, dine-with-rejection-and-unreturned-emails thing, you know Customer Development! Now, I have a world of love […]

  • July 8 – Working hard, differently

        My last post was about 2 weeks ago and you might have wondered where I disappeared to. Well, I’ll tell you. I was feeling very disheartened about the lack of traction with ServiceChat. So I took some time away from ServiceChat – maintaining focus when you are down is hard, but it is […]